


Kuperman noted that the developers want to release the game simultaneously across all platforms. Larry Kuperman, director of business development at Nightdive, was on hand at GDC to give updates on System Shock, and said it's "largely complete." He referred to it as being in "pre-beta" the PC version has all of the weapons, enemies, and other elements, but the team is still working on the console versions. The remake has been through an engine change and a few different teams, but it's finally on its way towards release.

The team hasn't been silent about the process involved with bringing this retro game to newer platforms and audiences, however, thanks to monthly updates on the Kickstarter. While the campaign was a huge success - fundraising over $1.3 million with an original $900,000 goal - the game is still not out yet. The project began as a Kickstarter in 2016 from Nightdive Studios, a company that has made a name for itself with its work on various classic game remakes and remasters. It's been a long road for the System Shock remake.
